Bloober Team possibly tackling Silent Hill is a bittersweet moment

How does the fandom feel about the potential for a new game? Mixed.

Silent Hill fans once again awoke from their long hibernation on Wednesday to discuss the future of the franchise online. After Konami once again teased the fans, only to announce a limited-edition skateboard, the fandom was, understandably, in a frenzy.

Ramped-up discussions about Silent Hill stem from news that Bloober Team has entered into a partnership with Konami, with the goal to share information and technology. More importantly, they’ll be developing joint projects. Considering Bloober Team’s outward love of the Silent Hill series and the fact the franchise has been conspicuously absent since P.T. in 2014, many people jumped immediately to the horror series as a possible future project. “Silent Hill” was trending on Twitter nearly as soon as the news went live.

However, with the news came discussions about whether Bloober Team was right for a job that hasn’t been confirmed yet. People pointed to The Medium, which took a lot of inspiration from Silent Hill, but received mixed reviews due to its short runtime, depiction of mental illness, and polarizing ending. Miles Dompier even noted the latter point in his Windows Central review of The Medium, saying, “After sitting on the grand finale for a few days now, I’m still not quite sure how I feel.” While Bloober made a splash with the still-excellent Layers of Fear and the creepy and thoughtful Observer, Blair Witch and The Medium have left some with a sense of dread over a potential Silent Hill project.

Of course, the main caveat is that nothing has been confirmed yet in regard to a new Silent Hill project. However, the idea that Bloober Team might possibly be working on a new Silent Hill is one people have been expecting and one that has been rumored for a while. Rumors have also been swirling that Konami has been developing two Silent Hill projects: a soft-reboot and an episodic adventure. Bloober has also added fuel to the Silent Hill flames with Bloober Team CEO Piotr Babieno telling GamesIndustry.biz that it’s working with an established games publisher on a horror IP. “In fact, we’ve been working for more than a year on another gaming project, another horror IP, and we’re doing this with a very famous gaming publisher. I can’t tell you who. I can’t tell you what the project is, but I’m pretty sure when people realize we’re working on it, they will be very excited,” he said.

Silent Hill fans will take anything they can get their hands on (myself included). Not only was Silent Hills ceremoniously canceled due to conflicts between Hideo Kojima and Konami (leading in part to him leaving to form Kojima Productions), but the series hasn’t seen a great game in a number of years — not since, arguably, Shattered Memories quietly snuck onto the Wii in 2009. Other later entries like Silent Hill: Downpour in 2012 failed to make a big impact. While there has been merchandise, pachinko machines, and an extremely terrible movie in the past decade, there hasn’t been what fans want most: a good Silent Hill game.

I doubt we’ll see a unanimous consensus on an upcoming Silent Hill project.

Arguably, there hasn’t been a great Silent Hill game since Team Silent worked on the series back in the PS1/PS2 era, and that has led to a certain tone in the fandom, a certain sadness.

People have been hoping that Kojima could reconcile with Konami to attempt to tackle Silent Hills again, but Bloober Team felt like possibly the next best thing. It’s a studio that focuses solely on horror games and has created at least two very good ones. While The Medium left a lot to be desired (it certainly wasn’t one of the best horror games on Xbox), there are a lot of similarities between that game and Silent Hill that show that Bloober knows what to focus on. It’s created character-driven stories in gorgeous environments and has created some truly creepy imagery in games like Observer. It’s crafted metaphorical stories that don’t just recount a plot, but opt to try to tell larger narratives about socio-political conflicts, which would be a great and different direction to take Silent Hill in. For all you can say about The Medium’s overt and heavy-handed tackling of Poland’s political strife, it at least made an attempt to tell a story not many people in games are telling on such a large scale.

However, due to how much the Silent Hill fandom has been burned, I doubt we’ll see a unanimous consensus on an upcoming Silent Hill project. There are those who will take anything they can get, including a skateboard, while others will long for the Team Silent days and remain cautious (I’m the latter). Whether Bloober ends up tackling the legendary series or not, people will be waiting to see what happens with it, and it’s going to continue to be bittersweet.

Bloober Team possibly tackling Silent Hill is a bittersweet moment

Dispense with the chasm? No way!

Geoffrey Moore
Contributor

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Known for his seminal book “Crossing the Chasm,” Geoffrey Moore is an author, speaker and adviser who splits his consulting time between startup companies in the Wildcat Venture Partners portfolio and established high-tech enterprises — including Salesforce, Microsoft, Autodesk, F5Networks, Gainsight, Google and Splunk.

Jeff Bussgang, a co-founder and general partner at Flybridge Capital, recently wrote an Extra Crunch guest post that argued it is time for a refresh when it comes to the technology adoption life cycle and the chasm. His argument went as follows:

VCs in recent years have drastically underestimated the size of SAMs (serviceable addressable markets) for their startup investments because they were “trained to think only a portion of the SAM is obtainable within any reasonable window of time because of the chasm.”
The chasm is no longer the barrier it once was because businesses have finally understood that software is eating the world.
As a result, the early majority has joined up with the innovators and early adopters to create an expanded early market. Effectively, they have defected from the mainstream market to cross the chasm in the other direction, leaving only the late majority and the laggards on the other side.
That is why we now are seeing multiple instances of very large high-growth markets that appear to have no limit to their upside. There is no chasm to cross until much later in the life cycle, and it isn’t worth much effort to cross it then.

Now, I agree with Jeff that we are seeing remarkable growth in technology adoption at levels that would have astonished investors from prior decades. In particular, I agree with him when he says:
The pandemic helped accelerate a global appreciation that digital innovation was no longer a luxury but a necessity. As such, companies could no longer wait around for new innovations to cross the chasm. Instead, everyone had to embrace change or be exposed to an existential competitive disadvantage.
But this is crossing the chasm! Pragmatic customers are being forced to adopt because they are under duress. It is not that they buy into the vision of software eating the world. It is because their very own lunches are being eaten. The pandemic created a flotilla of chasm-crossings because it unleashed a very real set of existential threats.

The key here is to understand the difference between two buying decision processes, one governed by visionaries and technology enthusiasts (the early adopters and innovators), the other by pragmatists (the early majority).

The key here is to understand the difference between two buying decision processes, one governed by visionaries and technology enthusiasts (the early adopters and innovators), the other by pragmatists (the early majority). The early group makes their decisions based on their own analyses. They do not look to others for corroborative support. Pragmatists do. Indeed, word-of-mouth endorsements are by far the most impactful input not only about what to buy and when but also from whom.

Dispense with the chasm? No way!

I'm excited about Windows 11, and no one can convince me I shouldn't be

I haven’t been this excited about an OS since the days of Windows Phone, and no one can kill my hype.

With Microsoft officially announcing Windows 11, there’s a bit of a buzz in the tech world. People are racing to check out the Insider preview build of the OS and read up on the latest features.

While many are excited, a group of people feels that Windows 11 isn’t a big deal. Among those is our news editor, Robert Carnevale, who recently wrote a piece titled “Windows 11: It doesn’t matter, and you shouldn’t fall for the marketing,” which states that Windows 11 is “nothing more than a mild facelift that is being used as an excuse to draft the media into manufacturing consumer interest.” While the comment section of that piece is split, I respectfully disagree with Rob and others that hold the same opinion. I believe that Windows 11 does matter and that it’s okay to be excited about it.

It’s clearly more than a facelift

Even before Windows 11 was officially announced, people around the web incorrectly called the new operating system nothing but a facelift. Our executive editor, Daniel Rubino, already explained how Windows 11 is more than just a new Start menu, but the narrative persists.

Here’s a list of just some of the new features that will arrive with Windows 11:

Dynamic Refresh Rate (DRR)
New Ink Workspace
Direct Storage
Auto HDR
Improved snapping
New Microsoft Store
Support for Android apps through Amazon Store
New Action Center
Widgets

As a quick note, I’m aware that some of these features, like the new Microsoft Store, will also be on Windows 10, but they are shipping with and were made with Windows 11 in mind. Other features, like Dynamic Refresh Rate, are exclusive to Windows 11. There are also some other features that I haven’t listed.

These features might not move the needle for everyone that uses Windows 11, but they’re clearly not “just a facelift.” These features add true value for gaming PCs, productivity, and the everyday use of PCs.

Changes to the Microsoft Store alone are massive

Microsoft showed a major recommitment to the Microsoft Store with the announcement of Windows 11. Changes include a new revenue model that allows developers with their own commerce platform to keep 100% of their revenue, new developer tools to make bringing apps to the store easier, and support for Android apps through the Amazon Store. The company has also announced improvements to Windows 11 on ARM.

Microsoft isn’t just marketing Windows 11 to consumers. The company is trying to convince developers to get on board, and it’s already working. Within a week of Windows 11 getting announced, Zoom, OBS, Canva, TikTok, WinZip, the CorelDRAW graphics suite, and the Adobe Creative Cloud, are either in the Microsoft Store already or their developers have announced that they’re on the way to it.

These aren’t small or niche apps. Even if you don’t use some of the apps, them coming to the Microsoft Store is a big deal for Windows.

That’s not to mention all Android apps that are available through the Amazon Store. If things go to plan, Windows 11 could eventually run apps from the Galaxy Store and Google Play Store as well. Even if that never happens, you’ll be able to sideload Android APKs onto Windows 11.

Surely millions of Android apps and some of the biggest programs on Windows coming to Windows 11, and the Microsoft Store is more than a facelift.

Even if it was just a facelift, isn’t that nice?

While it’s clear that Windows 11 is more than a facelift, for the sake of argument, let’s say that the only changes it had compared to Windows 10 were cosmetic. Isn’t that still a good thing? People have complained about the inconsistent hodgepodge of Windows 10 UI for years. Even if an update just addressed that, it would still be nice.

When Apple announces an update like macOS Big Sur or Google announces Android 12, many of the highlights are cosmetic. Those updates also have new features, but plenty of people welcome improvements to their user interfaces.

It’s a good thing when companies listen to feedback. Modernizing Windows, unifying its look across the OS and apps that run on it, and refreshing its design are good things.

Let people be excited

People get excited about different things. As I write this, England is playing against Germany in the Euros (update: It’s Coming Home). I don’t follow football (soccer to our American readers), but many of my friends do, and they’re loving it. People like cars, gadgets, sports, fashion, and all sorts of other things. If people want to get excited about an operating system, is that any weirder than fawning over the new Ford F-150 Lightning or your favorite sports team?

I’ve covered Windows for years. I write about it, I follow it, I love it. I watched Zac’s build videos back when builds started with a 9. Damn straight I’m excited for Windows 11.

I'm excited about Windows 11, and no one can convince me I shouldn't be

Fenice 5.1 enters preview, is ready for Windows 11

Get ready for a better Twitter experience.

What you need to know

Fenice 5.1 is gearing up for its preview rollout.
It’s ready for Windows 11.
You can sign up to help test the 5.1 build.

Fenice, a Twitter client for Windows and Xbox that’s been around since the Windows Phone days of 2015, is back again in 2021 with a Windows 11-minded build: Fenice 5.1. It’s ready to make your Twitter activities on Windows 11 as efficient and optimized as they can be.

When it comes to how Fenice 5.1 is keeping the latest Microsoft operating system in mind, here’s what the Fenice 5.1 preview post has to say: “Fenice 5.1 comes with a redesigned interface in perfect Windows 11 style with Fluent icons and latest WinUI controls.”

As for other big features of Fenice 5.1, you can now draft a tweet and save it for later with media attached, you can create a tweet thread inside of Fenice instead of doing it the painful manual way everyone else on Twitter does it, and you can have your home screen columns dynamically adjust to the size of windows to avoid having any content cut off.

But that’s not all. Fenice 5.1 will also let you share a screenshot or take a selfie directly from its tweet composer, saving you time and sparing you from hassles. There’s even more on the docket for Fenice improvements in its latest iteration, so make no mistake, if you’re on Twitter, this is the best way to experience it.

If you want access to Fenice 5.1 as soon as possible, be sure to sign up to help test it. Otherwise, wait patiently and stay excited for the formal, proper release of the app’s latest iteration. You can always enjoy Fenice 5 in the meantime.

Fenice 5

$4 at Microsoft

Fenice 5 is a Twitter client that turns the otherwise cumbersome Twitter experience into a convenient, efficient, and optimized one. If you like making tweet threads, including media in your tweets, or performing any other standard function of Twitter, Fenice will make your life easier.

Fenice 5.1 enters preview, is ready for Windows 11

Microsoft fixes PDF issues troubling Internet Explorer 11 users

Everyone’s favorite soon-to-be-defunct browser and PDFs had a bit of a falling out.

What you need to know

Internet Explorer 11 has suffered an issue preventing PDFs from opening.
Apps that use the 64-bit WebBrowser control suffered the same problem.
The issue has now been addressed by Microsoft.

In case you’re one of the people who’s been trying to open a PDF via Internet Explorer 11 to no avail, fear not: Microsoft heard you and has addressed the problem with its KB5004760 update.

Here’s how Microsoft describes the issue and its current status, which is listed as the sole item under the “highlights” section of KB5004760’s notes: “Updates an issue that might prevent you from opening PDFs using Internet Explorer 11 or apps that use the 64-bit version of the WebBrowser control. Additionally, a PDF might render as just a gray background when using the Adobe Acrobat plug-in.”

For those of you not in the know, Internet Explorer’s days are numbered. Microsoft is cutting off support to the aging browser in 2022 and putting it into retirement. For all your future browsing needs, Microsoft will expect you to hop over to its direct competitor in the space, Google Chrome, or to its own product, Microsoft Edge. Edge has a built-in IE mode to help you compartmentalize your love of Internet Explorer, so if you truly want to see the dying browser, you can still visit it at the digital retirement home Microsoft has set up for it inside the more relevant browser.

The whole Microsoft experience is changing. Internet Explorer, Windows 10, and all the other relics of yesteryear are on the way out. The Tomorrowland of Microsoft products is made up of Edge and Windows 11, and the company has not been afraid to announce that. So the fact that it’s still addressing issues with Internet Explorer, such as the PDF bug, is a pleasant surprise.

Microsoft fixes PDF issues troubling Internet Explorer 11 users

Can't find Microsoft Store app on Windows 11 (preview)? Here's the fix.

Did you install the first preview build of Windows 11, but the new Microsoft Store experience is missing? Here’s is a quick way to get it.

Microsoft recently released the first public preview of Windows 11 (build 22000.51) for developers and enthusiasts, and with it, the company shipped a lot of new features and improvements, including a new Start menu and an updated taskbar that now both have a centered alignment, the next evolution of Action Center, an updated version of File Explorer, and a newly redesigned app for the Microsoft Store.

However, it seems that there has been some confusion among participants of the Windows Insider Program regarding the new Store because some users have been reporting that after installing the Windows 11 build 22000.51, the preview of the new app is nowhere to be found.

If you came across this problem, this is not Microsoft limiting who can access the first preview of the Store. The confusion here is that this preview of Windows does not come with the app pre-installed. You actually need to get it manually using the legacy version of the Store if the app wasn’t already updated automatically.

In this Windows 11 guide, we will walk you through the steps to force-install the new Microsoft Store app in the first or future Insider builds of the new OS.

How to install the first preview of the Microsoft Store

To get the preview of the new Microsoft Store app on Windows 11, use these steps:

Open the classic Microsoft Store.
Click the See more (three-dotted) button and select the Downloads and updates option.

Click the Get updates button.

Once you complete the steps, the system will check all apps for updates, including the Microsoft Store. During this process, the Store app will close automatically, and the next time you open it, you should be able to see the new experience.

Enable automatic Store updates

To make sure that future updates download automatically as soon as they are ready, configure the Microsoft Store to update apps automatically.

To change the update settings for the new Microsoft Store, use these steps:

Open the classic Microsoft Store.
Click the profile menu and select the App settings option.

Turn on the App updates toggle switch.

After you complete the steps, apps and future revisions of the new Microsoft Store app should install automatically.

If it’s the case that a new feature comes out for the Store, and you do not see it, then repeat the steps mentioned earlier. Also, you can check the version on the “Apps settings” page to make sure the latest version is installed.

More Windows resources

For more helpful articles, coverage, and answers to common questions about Windows 10 and Windows 11, visit the following resources:

Windows 10 on Windows Central — All you need to know
Windows 10 help, tips, and tricks
Windows 11 on Windows Central — All you need to know

Can't find Microsoft Store app on Windows 11 (preview)? Here's the fix.

The latest Diablo 4 update is all about the dark character design

An extensive overhaul with a focus on close-up detail.

What you need to know

The latest quarterly update for Diablo 4 focuses on the designs on characters and foes.
Blizzard Entertainment is using physically-based rendering to create assets that hold up at close-up angles.
Blizzard also touched on character customization options.

Blizzard Entertainment shared the latest quarterly update for its upcoming action-RPG, Diablo 4, on Wednesday. In this update, the team at Blizzard talked about using a physically-based rendering pipeline, ensuring that the different materials such as metal, leather and flesh all react to light properly. Notably, the asset quality is high enough that different cutscenes, such as the reveal trailer for the Rogue, were all created in-engine.

There are also some new looks at character designs, such as for the big bad Lilith, as well as the player Sorceress character.

Blizzard is also providing customization options for player characters, such as your character’s face, hairstyle, facial hair, jewelry, makeup, and body markings such as tattoos or body paint. You can see some examples below.

Finally, there are some new animations, providing examples of what different monsters look like in motion. You can check out one of these videos below, featuring a disgusting foe called the Blood Bishop.

Diablo 4 isn’t set to be available this year, thought the upcoming Diablo 2: Resurrected remaster is currently scheduled to be released on September 23, 2021.

Whenever Diablo 4 does arrive, it’ll be available on Xbox One, PC and PS4. Xbox Series X, Xbox Series S and PS5 versions have not technically been confirmed yet but are all but guaranteed to be coming as well. For more on this ambitious upcoming title, you can take a look at our BlizzConline 2021 interview, where Blizzard talked about PvP, cross-play and more.

Awesome artwork

The Art of Diablo

$30 at Amazon

Legacy of evil

From the franchise’s simple beginnings to a glimpse of what is to come in Diablo 4, this book is perfect for any fans looking for the horrific inspirations and concept art that helped shape the games.

The latest Diablo 4 update is all about the dark character design

Microsoft is bolstering its legal team, preparing for regulators

The tech world’s changing, and Microsoft wants additional counsel as a result.

What you need to know

In recent years, talks of tech regulations have sprung up more and more.
Governments and regulatory bodies around the world have weighed in on Big Tech.
Microsoft is bulking up its legal army to prepare for the incoming tidal wave of change.

In a recent interview with Axios, Microsoft’s president Brad Smith outlined the company’s plan to bulk up its legal and corporate affairs division in the upcoming fiscal year. Specifically, the goal is to grow it by 20% in the approaching year and more in the years after, as Microsoft’s interested in picking up more people than a single year would allow for.

Microsoft’s legal and corporate personnel will get reshuffled as a result of the company’s hiring spree strategy. For starters, general counsel Dev Stahlkopf has left Microsoft and gone to Cisco. According to Axios, these are the other major roster alterations:

Two of Microsoft’s other top lawyers will add the title of general counsel. Lisa Tanzi will lead a new team that oversees how policies are implemented by engineering and sales teams around the globe, while 23-year Microsoft veteran Hossein Nowbar will be in charge of the corporate legal team, including intellectual proprty, litigation, compliance, and competition teams.
Former FTC commissioner and Microsoft chief privacy officer Julie Brill will add oversight of the company’s responsible AI, digital safety, accessibility compliance and regulatory governance efforts.

In the interview with Axios, Smith said Microsoft’s goal was to get ahead of regulations and preemptively accommodate them instead of fighting them.

It’s worth noting that Microsoft is lawyering up just as its pact with Google to not litigate is ending. Make of that what you will, and be sure to check out Windows 11 content in the meantime if you’re not in the mood to think about corporate politics.

Microsoft is bolstering its legal team, preparing for regulators

The perfect mousepads to use for PC gaming

You take your PC gaming seriously, so you invest in the best gaming mouse. But, what about a surface to use your mouse on? Believe it or not, the pad you have under your mouse can have positive and negative effects on your in-game performance. Personal tastes will vary, but if you’re on the hunt for a quality pad then give one of the best gaming mousepads on our list a go.

Top pick

Razer Gigantus

Staff pick

Razer’s mousepads are universally excellent, but the Gigantus is the current best of the bunch. It’s a cloth pad with a slight texture designed to promote both grip and speed, and the base has a grippy rubber material to stop any slipping. The large size also makes it easier to pull off long glides without lifting the mouse, maximizing your in-game control.

$30 at Amazon

Best oversized

Glorious PC Gaming Race 3XL

An oversized mousepad doesn’t just give you more mouse area for gaming, but it doubles as protection for your desk as well. The Glorious 3XL is huge and will easily provide space for a full-sized keyboard with ample gaming room to spare. It’s also thick, durable, and heavily rubberized on the back, as well as machine washable should you have any spills.

$55 at Amazon

Best hard surface

Logitech G440

Hard surface mousepads can be tricky, as any slight debris, dust or crumbs will cause a scraping action under your mouse. There are some great hard mousepads though, like the G440. The surface texture is designed for speed and accuracy and the rubber base is stable and rigid. If you use a Logitech gaming mouse this is especially good as it has been matched to the sensors for extra performance.

$25 at Amazon

Best budget

SteelSeries QcK Mini

If you just want a good mousepad for gaming but don’t want anything expensive or huge then this is the one for you. It’s extremely affordable and features a cloth top for both low and high DPI players. It’s small, too, which makes it extra useful for folks without much desk space to spare.

$7 at Amazon

Best RGB

Razer Goliathus Extended Chroma

You’ve got RGB on every other aspect of your gaming PC so why wouldn’t you go for an RGB mousepad, too? The Goliathus Chroma is one of Razer’s most popular mousepads with a smooth cloth paired with grippy rubber for speed and control. But it’s the Chroma RGB strip around the outside that stands out here and with the power of the Chroma ecosystem, your setup will definitely love this one. There’s also a smaller version if you prefer.

$59 at Amazon

Range of sizes

Corsair MM200 mousepads

Available in a range of sizes, the MM200 from well-respected Corsair packs a textile weave designed for maximum precision whether you use an optical or a laser gaming mouse. Throw in the no-slip base and you’ve got a well-made, comfortable gaming surface that’ll keep you accurate when you need it the most. It’s also available in a range of sizes to suit your gaming space.

From $10 at Amazon

Getting the best gaming mousepad

No one mousepad is the best for all PC gamers, but making sure you’re happy and comfortable is crucial if you’re going to have the best time gaming. Cloth is the more common type of mousepad for good reason, but there are also some good hard finishes out there as well.

It’s a good idea to get the biggest one you can fit into your space, especially if you play games like shooters where long, sweeping mouse movements are commonplace. Not having to lift your mouse as often will improve your aim and control and you’ll be overall more comfortable.

It can also be a nice bit of protection for your desk. If you often eat or drink a beverage while gaming, a large mousepad is a handy barrier against spills!

The perfect mousepads to use for PC gaming

Minecraft Earth has officially closed its doors down for good

It’s not a surprise, but it’s still sad to see it go.

What you need to know

Minecraft Earth was a mobile AR spin-off game that sought to bring parts of Minecraft into the real world.
A confusing and chaotic launch, poor post-launch support, and foundational issues immediately plagued Minecraft Earth’s existence.
Today officially marks the last day of Minecraft Earth’s short life, as Mojang Studios shuts it down for good.
The game is no longer available to download from app stores, and isn’t functional for players anymore.

Today is a sad day for Minecraft Earth fans (the few that are still out there), but it’s not a surprising day. As Mojang Studios announced earlier this year, Minecraft Earth is officially end-of-life, meaning the game is gone for good. Today, Minecraft Earth is removed from app stores and will cease to be functional for the remaining players that were taking advantage of Minecraft Earth’s parting gifts the last few months.

Today we say farewell to Minecraft Earth. We are so incredibly thankful for this wonderful community and all the memories we have built together. pic.twitter.com/TMMSKLlf6a— Minecraft Earth (@minecraftearth) June 30, 2021

It’s not shocking to witness Minecraft Earth’s demise, as the game started off rough with a strangely subdued soft launch and a myriad of foundational issues like aggressive microtransactions, gatekeeping timers, and more. With mobile gaming behemoths like Pokemon Go providing players with a never-ending stream of new content and a constantly evolving play model to adapt to current events, Minecraft Earth’s glaring flaws became all the more egregious.

It wasn’t until it was announced that Minecraft Earth was being closed down for good that Mojang Studios actually addressed many of these flaws (while demonetizing the game), but it was too little too late. Now, the fascinating but doomed Minecraft mobile experiment comes to an end forever.

Minecraft Earth can still offer something to Mojang Studios, however. Shortly after Minecraft Earth’s last day was announced, I wrote about three things that Minecraft can learn from Minecraft Earth.

Hopefully, those who did put time into Minecraft Earth enjoyed their experience with the game. Minecraft Earth officially closing down won’t affect Mojang Studios’ core games, however, as Minecraft and Minecraft Dungeons are still going strong with constant support and updates, and a large and dedicated player base. These games remain some of the best Xbox games around, and can even be played on mobile devices through mobile versions or Xbox Cloud Gaming (xCloud).

Farewell, Minecraft Earth.

Minecraft Earth has officially closed its doors down for good