Check out concept art of a Banished Elite character in Halo Infinite

Another peek at what awaits in this upcoming title.

What you need to know

343 Industries has shared some new concept art for Halo Infinite.
One piece shows an Elite blademaster Jega ‘Rdomnai, who is a Banished foe in the campaign.
Another piece of concept art shows the MJOLNIR Mark VII Generation 3 armor.

Halo Infinite is a ways out but 343 Industries has given another small tease for the campaign’s story. Today, the developer revealed concept art for an Elite blademaster named Jega ‘Rdomnai. He serves “silently in the shadows” as part of the Banished’ Hand of Atriox and will be part of the story in Halo Infinite alongside Banished War Chieftan Escharum. You can see the full concept art for ‘Rdomnai below.

In hushed whispers throughout the ranks of the Banished, Jega ‘Rdomnai’s name is spoken of with care. The
blademaster’s history is shrouded in rumor and half-truths. Some say he was an experiment, an affront to his own kind. Others make mention of a clandestine ambush gone wrong. Very few know the truth, fewer still speak of it. One thing is certain: he has hunted demons before, and as the first recruit welcomed into the Hand of Atriox, he will do so again.

Meanwhile, 343 also granted a look at the MJOLNIR Mark VII Generation 3 armor, which you can see concept art of below.

Created with input from Dr. Halsey herself, the latest Mark VII iteration refreshes the Mjolnir technical architecture with breakthroughs in neural interfaces, shield emitters, fusion power, and armor formulation.

The Mark VII designation refers to a number of prototype platforms that test the ever-evolving Mjolnir Generation 3 standard. The most recent design to bear the name was selected by Dr. Halsey from Materials Group’s KEYSTONE development program.

It’s interesting to see new armor being discussed, especially after 343 announced a partnership with Monster Energy for Double XP and some unique weapon skins. The multiplayer also reportedly features weapon charms for customization.

Halo Infinite has been delayed to 2021, a move that was made instead of splitting the game apart into chunks. Joseph Staten, a veteran of the franchise, has returned in a leadership role. When Halo Infinite arrives, it’ll be available on Xbox Series X, Xbox One and PC.

Xbox Series X

Xbox Series X: Everything we know
Best games coming to Xbox Series X
List of Xbox Series X specs
What is the Xbox Series X release date?
How much does Xbox Series X cost?
Why you can’t preorder Xbox Series X yet
Best Xbox Series X Headsets

Check out concept art of a Banished Elite character in Halo Infinite

Heroes of the Storm is getting new crossover skins like Death Knight Mei

Plenty of new themed skins to collect.

What you need to know

Heroes of the Storm has a new batch of crossover skins called CraftWars.
This includes designs that make Arthas look like a member of the Zerg swarm and more.
D.Va and Gazlowe have been reworked.

Today, Blizzard Entertainment revealed the addition of crossover CraftWars skins to Heroes of the Storm. This means that players can now deck out Mei like a Death Knight, or having Arthas resemble a Zerg, or many other amusing crossovers. Mei was just added to the Public Test Realm (PTR) back in June. You can see one of the many new CraftWars skins below.

Alongside these crossover skins, and Gazlowe have been reworked, with D.Va now able to fill more of a Tank-esque roll. Meanwhile, Gazlowe is better able to disrupt opponents and fight at the front lines.

While Heroes of the Storm has dialed back its additions somewhat, new characters such as Mei or Deathwing are still being added with events and tweaks. In addition to its many ongoing titles, Blizzard Entertainment has announced some big new games such as Diablo 4 and Overwatch 2, though both of these games currently lack a release window.

Heroes unleashed

Heroes of the Storm Starter Pack

$20 at Amazon

Heroes and villains from all walks

This starter pack includes five characters for the game: Sonya, Zeratul, Zagara, Li Li and Jaina, alongside an exclusive Golden Tiger Mount. It’s the perfect way to get started in Heroes of the Storm.

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With gift cards, you can stock up and grab whatever games or add-ons your heart desires.

PC Gaming

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Heroes of the Storm is getting new crossover skins like Death Knight Mei

Review: Control's AWE expansion is little more than a teaser

It’s still an ocean, but Alan Wake’s return to games shows us there’s a lot more to explore.

This review contains spoilers for Control and Alan Wake.

I’m not one to replay games (it’s quite a commitment when I have over 100 games in my backlog) but there is one game I seem to have played more than any other: Alan Wake. The 2010 horror-adjacent action title from Remedy Entertainment was imperfect, but there’s something about it that has stood the test of time. If anything, its blend of Stephen King-inspired horror, camp, and what has become Remedy’s trademark uncanniness has made it work better in 2020 than it did a decade prior.

It also helps that Alan Wake clearly set the stage for Control, Remedy’s hit from last year. The two are linked in so many respects, from their narrative choices to a lot of the gameplay mechanics. Both have in-universe TV shows that tie directly in with the plot, protagonists that get pulled into something otherworldly and accept it with relative ease, and solutions to the main conflict that are enjoyable but abstract and obtuse. They’re kindred spirits, and that’s not even talking about how Remedy decided the games take place in the same universe.

One of the more surprising aspects of Control were the many Alan Wake Easter eggs, which culminated in Alan himself showing up in a hidden section of the game. Considering he disappeared at the end of his game, with his fate left mysterious even after spinoffs and DLC, this was a huge revelation. With the announcement of Control’s AWE expansion, the idea that we could be getting answers a decade later was too appealing to pass up.

The AWE expansion came out on Aug. 27, 2020 — exactly one year after the main game’s release — and promised the crossover fans didn’t realize they needed. Remedy also took to blog posts to tease that AWE would be introducing the Remedy Connected Universe, which seeks to tie together a lot of its games, with more to come. The company fulfilled its promise of introducing that universe with AWE, along with teasing an upcoming Remedy project. Alan and Jesse interact, some residual plot points from Alan Wake show up in Control, and Jesse has to take on the Darkness that plagued that earlier title.

Unfortunately, the expansion fails to do much more than that. Remedy seems to have gotten lost in what the goals were, focusing way more on what’s to come rather than what could’ve been done now. Considering fans have been waiting nearly a decade for more Alan Wake content, there could’ve been so much more.

Control: AWE Expansion review:

The good
The bad
Should you buy?

Control: AWE Expansion

Bottom line: Control’s AWE Expansion will satisfy a lot of Alan Wake fans who have been theorizing for nearly a decade about what happened to the writer. While it does introduce some great ideas, you’ll ultimately have to wait for whatever Remedy does next to get real resolution.

The Good

Great scenes with Alan Wake
Documents, audio logs provide great world-building
New Multi-Launch ability is useful
Maintains a lot of its charm even in sidequests

The Bad

Mostly a teaser for the next game
Alan not in it nearly enough
Hartman becomes a predictable boss
Sidequests are mostly distracting

$15 at Microsoft

Control AWE expansion: What I liked

The expansion starts off immediately with a Hotline message from Alan. He’s sending out a distress call, telling her to go to the previously closed off Investigations Sector. This is where you’ll spend all of your time in the DLC, going through the expansive area and unlocking a lot of its secrets. You find out rather quickly that it was closed off after a creature, previously known as Dr. Emil Hartman from Alan Wake, escaped and killed a lot of bureau employees. You’re tasked with stopping it.

The setup is straightforward, but in typical Control fashion, the execution is anything but. Alan is calling out for help from behind a spiral door in the Oceanview Motel. He’s been trying to escape but can’t seem to. He keeps getting drawn back down somewhere, continuously drowning after jumping into Cauldron Lake at the end of his game. He has a conversation with something calling itself Thomas Zane, but it’s not the diver we know, but rather a copy of Alan. The two share a drink as overlapping images of Alan’s face twist and turn. He shouts about a “double” that’s out there that Zane tells him not to worry about. Then the spiral door slams shut, and Jesse (and therefore the player) is left on her own again.

The setup is straightforward, but in typical Control fashion, the execution is anything but.

We see Alan this way one more time towards the end of the DLC. He shows up on occasion through the Hotline, but for the most part, is relegated to the copious documents you find throughout the sector. In the first section alone, you can find around a dozen collectibles, and a lot of them fill in the gaps between Alan Wake and Control. Throughout the 4-5 hours I spent playing AWE, I found a ton of documents that explained what characters have been up to over the past decade, including Alice Wake, Hartman, Sheriff Breaker, and, of course, Alan himself. It builds on what was introduced in the base game with what happened at the Bright Falls AWE (the setting of Alan Wake) and continues the story. We especially learn a lot about Dr. Hartman, his motivations for starting his Lodge in helping creatives, and what he did after the events of the first game to get arrested by the Bureau.

Unfortunately, a lot of this information is introduced via supplemental material, and a lot of it is easy to miss. AWE’s actual narrative involves Jesse going up against the stretched-out thing known as Hartman in three different sections. You learn about two AWEs (altered world events) beyond the Bright Falls one, and they’re both creative in their own ways but ultimately extraneous. You get back on track in the final section, but it comes a little too late. By then you’ve been distracted by sidequests, including the introduction of Shüm — an arcade machine that lets you go back and replay boss missions and special sections like the Ashtray Maze — and one involving chain letters.

If you do engage with every audio log and every Bureau document, you’ll get a much clearer picture of what Remedy wanted to accomplish. There’s a lot to like here as well, especially if you’re an Alan Wake fan. Outside of the text, however, the Remedy Connected Universe seems to vanish.

Control AWE expansion: What I didn’t like

The AWE expansion is a celebration of Alan Wake but seems to forget that he exists most of the time. There are large chunks where you don’t hear about him or Bright Falls at all. The DLC gets off track a lot, sending you on sidequests and having you deal with puzzles that are mostly distracting. In the end, you don’t get a solid answer for Alan, but rather a tease for what’s to come. Sam Lake, creative director at Remedy, has already announced that one of the company’s next titles is set in the Remedy Connected Universe, and the final moments directly tie to that, setting up a new encounter in Bright Falls but set years in the future.

Even more disappointingly, Hartman, who is the boss of the DLC, is uninspiring. He shows up often, and his first appearance and fight is tense, but dealing with him becomes predictable. In each encounter, you have to traverse a large room moving around power blocks to turn on the lights. Once you’ve placed them all, you can turn on the main lights and he runs away. While you’re in the dark, he can drain your life and energy, which makes the first couple of fights difficult and intense. However, once you learn his secrets, this dies down, especially since every encounter follows this pattern.

The only one that differentiates itself is the final one, which combines having to place power blocks with actually fighting Hartman. However, he also now can force them out of place and can heal himself when it’s dark. The jump in difficulty here isn’t new for Control bosses (a lot of them are immensely difficult compared to normal encounters), but it makes him more annoying to deal with than terrifying. The tension is less with the character itself and more with managing to get around his wild ability to regenerate, and that takes away a lot of his power.

Beyond the darkness aspects, there are only vague references to the mechanics involved in Alan Wake. Darkness will sometimes block a doorway or power node, but shining light can melt it away. You can find lanterns scattered around the levels, and considering they’re usually near the darkness in question, it becomes easy to realize what you have to do. Eventually, it becomes a chore to melt these away while in Alan Wake, its existence was a constant obstacle to overcome.

Beyond Hartman, there are a couple of other additions to your repertoire. The new Multi-Launch ability allows you to pick up multiple objects at once and throw them at enemies. Considering Launch is one of the key abilities in your kit, it’s only an improvement. However, Surge, the new Service Weapon form that allows you to remotely detonate grenades, isn’t all that useful. It’s a slightly more powerful Charge but is more unwieldy to use. It’s made even more useless with the new enemy type, a floating Airborne Hiss Ranger that likes to dodge and deals a lot of damage with a shotgun.

Bottom line: Should you play Control AWE expansion?

Alan Wake returned, but not really. Bright Falls is making a comeback, but not for a few years. Hartman became a stretched out, darkness-filled monster, but he became a by-the-numbers boss. Jesse and Alan crossed over, but just barely.

The Control AWE expansion is filled with details about Alan and Bright Falls that will satisfy a lot of Alan Wake fans. The dedication to crossing the two games over pays off in the supplemental material found around the Investigations Sector. It introduces a lot of horrifying and sometimes hilarious revelations about what happened to Alan, his wife Alice, and the town following the events of Alan Wake, and they all fit well into the tone and universe Control has built. People who have been theorizing about Alan Wake for years, and the ideas introduced here will only fuel even more of those predictions.

out of 5

However, the AWE expansion doesn’t do much more than this. It mostly serves as a teaser for whatever project Remedy is working on next, which feels like a promise only half-fulfilled. Combined with lackluster gameplay and few novel ideas, the expansion feels even more like it was only there to promote Remedy’s next project. It’s only a partially-conveyed idea, and we’ll have to wait years to see if any of it will pay off.

Fortunately, thanks to a few standout moments with Alan and some good writing, our anticipation hasn’t died down just yet.

Control: AWE Expansion

Bottom line: Control’s AWE Expansion is a good placeholder for those interested in Alan Wake’s story, but it ultimately just serves as a teaser with half-baked ideas.

$15 at Microsoft

Review: Control's AWE expansion is little more than a teaser

This Digital Therapy App Can Help You Focus Better and Reduce Your Stress Levels

In these strange times, many people are feeling a little anxious and distracted. With a library of soothing sounds and stories, Calmind is an iOS/web app that provides mental therapy on demand. You can currently pick up a lifetime subscription for just $69.99 — that’s 89% off the usual price.
From missing your friends to worrying about your job, there are many reasons why you might be feeling tense. Thankfully, there are proven methods for managing stress.
You can think of Calmind as your personal mental health trainer. Previously featured on Product Hunt, this app combines elements of mindfulness, binaural beats, positive CBT, and ASMR.
Whenever you are feeling anxious or struggling to concentrate, you simply open the app and put on your headphones.
Calmind delivers exactly the right audio for your mood, whether that is a dreamy soundscape or a sensory story. The app also helps you beat insomnia, with white noise and recordings of nature.
Worth $699, lifetime access is now just $69.99.


Calmind Mental Fitness App: Lifetime Subscription – $69.99See Deal

Prices subject to change
Do you have your stay-at-home essentials? Here are some you may have missed.

This Digital Therapy App Can Help You Focus Better and Reduce Your Stress Levels

Microsoft Teams gained loads of new features in August — here's a look

Microsoft Teams Spotlight mode.

There are new and upcoming features galore with Microsoft Teams.

What you need to know

Microsoft outlined several new and upcoming features headed to Teams in an August update.
A new Spotlight mode will allow video meetings to pin one person to everyone’s screens.
Teams also now has the ability to merge calls, there are more Teams devices, and much more.

Microsoft posted its monthly wrap-up for what’s new in Teams for August, offering a look at all of the new features headed to Teams users and what’s still to come. Among those new features are a new Spotlight mode, Teams optimizations on VMware Horizon 8, and the ability to merge several calls together.

Spotlight mode is the highlight here. Set to roll out over the “next few months,” the new video call option lets a presenter lock their video as the main view for every call participant. As Microsoft explains, this is different from the “Pin participant” feature, which only allows one person to pin someone for their main video feed.

Beyond Spotlight, meeting recordings can now be saved for people who may be located in a country where recordings are disabled because they can’t be stored in-country. In this case, the recording will be stored in the closest region to where the participant is located.

Call merging is a new feature that allows people the ability to merge several Teams VOIP and PSTN calls together into either a 1-on-1 call or another group call. Teams now has an optimized experience for VMWare Horizon 8 as well, which should provide a better experience with some remote workers using virtual desktop environments.

You can now access and manage Visio files in Microsoft Teams through dedicated Visio tabs in a channel or chat. Real-time presence is also available to make sure your availability status is more accurate.

These new features come in addtion to new Teams devices, including a Windows collaboration display from Avocor and several Microsoft Teams Rooms setups from HP and Logitech.

Those are most of the user-facing features of note, but Microsoft also has several additions for government workers and developers. For more, check out the full blog post from Microsoft.

Microsoft Teams

See at Microsoft
See at Google Play
See at App Store

Microsoft Teams allows you to collaborate with colleagues, upload files, send messages, and chat through video. It integrates with Office 365 and several other cloud services.

Microsoft Teams gained loads of new features in August — here's a look

Microsoft Defender ATP makes the jump to Android with preview app

Microsoft Defender ATP Preview is now on the Google Play Store.

What you need to know

The Microsoft Defender ATP Preview app is now available on the Google Play Store.
Aimed at enterprises, the app helps guard against phishing and other malicious attacks.
The app is available now and work for users with a valid Microsoft 365 E5 license.

After a false start in June, the Microsoft Defender ATP Preview is now available on Android (via Android Police). The app appeared in the Google Play Store this week, though you’ll have to have an enterprise device enrolled in a specific Microsoft 365 plan to take advantage of it.

The Microsoft Defender app gives organizations an added layer of protection for Android devices they’ve deployed. It can check domains and URLs, potentially stopping malicious links from opening. It also scans for malicious apps and files, with added protection from cloud services that can quickly detect undesirable behavior from apps.

Here’s a rundown of the app’s features, as listed on Google Play:

Automatically warns users of malicious, potentially unwanted apps and APKs that may get installed or copied on to the user’s device

Users can easily find out if an app /APK they are installing is clean

Automatically block malicious web pages that may be clicked from SMS/WhatsApp/Browser/E-mail

Additionally, blocks malicious background connections from apps that may
occur on user’s device
Allows security admins to create custom indicators (URLs, IP Addresses) for
web protection

Built-in integration with Microsoft Defender ATP to provide single pane of glass reporting in Microsoft Defender Security Center portal, which enables Security Operations teams
Conditional Access integration based on device risk level with Intune

Block devices that do not meet organization’s device threat level compliance
policy from accessing corporate resources such as e-mail, etc.

To use Microsoft Defender ATP for Android, you’ll have to have a valid Microsoft 365 E5 license assigned to your device. At this time, Defender’s protection is only aimed at business and enterprise users.

Microsoft Defender ATP for Android

Free (with enterprise plan) at Google Play

Microsoft Defender ATP for Android provides an added layer of protection for enterprise and business devices.

Microsoft Defender ATP makes the jump to Android with preview app

Everything we know about Senua's Saga: Hellblade II

Pict and Norse warriors, giants, and darkness.

At the Game Awards 2019, Phil Spencer surprised the world by announcing the next Xbox console and a new Ninja Theory game, Senua’s Saga: Hellblade II. This is our first look at a true next-generation title. Technically, Halo Infinite gave us footage of a game running on next-generation Xbox hardware (or on a PC with ballpark specs) but Senua’s Sacrifice: Hellblade II is the first Xbox Game Studios title explicitly being designed from the ground-up for the Xbox Series X.

Jump to:

When is the release date?
What’s the story?
Gameplay and features
Songs and soundtrack
Is it coming to PS4 or PS5?
Will it come to Xbox One?
Will it hit PC?

When is Senua’s Saga: Hellblade II release date?

Senua’s Saga: Hellblade II does not have a release date right now, or even a release window. At the Game Awards 2019, Phil Spencer noted that the title was early in development, so you shouldn’t expect it as a launch title for Xbox Series X, or even shortly after launch. It might be reasonable to expect it in 2022 at the earliest. We’ll be sure to provide updates on any official release date as soon as that information is available.

Senua’s Saga: Hellblade II story

In the first game, Senua went on a journey into Hel and confronted all sorts of mythical beasts and deities, including the fire giant Surt and the God of Illusion, Valravn. She also made peace with the “darkness” inside her; the voices Ninja Theory has explicitly confirmed were designed around modern-day descriptions of psychosis. While we don’t know much about the story of the sequel so far, it appears to be taking an even darker tone, delving into ideas of Pict and Nord rituals and sacrifice.

Creative Director Tameem Antoniades has shared that Senua’s Saga: Hellblade II takes the foundation of the first game and builds on it, to explore how madness and suffering shape myths, gods and religion. Whatever else the story ends up dealing with, Ninja Theory is consulting mental health professionals as part of The Insight Project, developing games around understanding mental illness. You can check out the reveal trailer from the Game Awards below.

Senua’s Saga: Hellblade II gameplay and features

Hellblade: Senua’s Sacrifice was a third-person game with combat and puzzles. We have every reason to expect that the sequel will be very similar; however, it likely has a far larger budget, which could mean more complicated combat, bigger set pieces, and a larger game. Here’s what we know right now.

This is a different team at Ninja Theory than the one under Rahni Tucker developing Bleeding Edge.
The team is around twice the size of the team that worked on the first game, around 40 developers instead of 20.
Melina Juergens is reprising her role as Senua, providing some truly incredible performance capture.
Footage for the trailer was captured in-engine.
Ninja Theory was already planning ideas for Hellblade II when Microsoft acquired the studio.
The game is being developed using Unreal Engine 5.
It’s set in Iceland.
Ninja Theory is working with the band Heilung for the soundtrack.
Heilung’s music can be heard in the reveal trailer for the game, the song is called In Maidjan.
Ninja Theory is working with Quixel to scan Iceland for game assets.
Senua’s Saga: Hellblade II will be included in Xbox Game Pass, like all Xbox Game Studios games.

We recently did a trailer deep dive digging for further possible details. Check that out over here.

Related: Hellblade II trailer analysis: possible gameplay and story details

Phewww..News is finally out: Hellblade 2 Senua’s Saga is officially in the making! ?? Thanks to “Heilung” for allowing me to perform your song ? And thanks to our amazing Team at @NinjaTheory and everyone else who was involved in making this Trailer happen ? #Hellblade2— Melina Juergens Official (@JuergensMelina) December 14, 2019

We are proud to announce that we will be collaborating with the incredibly talented #Heilung on the Senua’s Saga: #Hellblade II Soundtrack!— NinjaTheory (@NinjaTheory) December 13, 2019

Senua’s Saga: Hellblade II songs and soundtrack

The song heard in the reveal trailer for Senua’s Saga: Hellblade II is called In Maidjan. It was composed by the band Heilung, who are also collaborating with Ninja Theory on the soundtrack for the game. The lyrics, when translated, include the line “Come, guest Tyr, for this invocation I, the Rune Master, servant of Odin, call upon the one of the Sun to aid our army.”

Is Senua’s Saga: Hellblade II coming to PS4 or PS5?

No, Senua’s Saga: Hellblade II will be exclusive to the Xbox ecosystem and will not come to PS4 or PS5. Ninja Theory was acquired by Microsoft in 2018 at part of a push for Xbox to develop more in-house exclusive titles. As a result, all of their games post-acquisition are being developed for Xbox. Additionally, when Phil Spencer presented the Xbox Series X at the Game Awards 2019, he stated that the fifteen studios at Xbox Game Studios were working on the “largest and most creatively diverse lineup of exclusive games in our history.” It’s clear that Senua’s Saga: Hellblade II is meant to be one of those titles. Aaron Greenberg, General Manager of Marketing at Xbox, has also confirmed it is being exclusively developed for Xbox and PC.

Will Senua’s Saga: Hellblade II come to Xbox One?

When Phil Spencer presented the Xbox Series X at the Game Awards 2019, right before the trailer Senua’s Saga: Hellblade II, he noted that the game being shown was early in development for the Xbox Series X. Since then, it’s been reconfirmed that Senua’s Saga: Hellblade II is only coming to Microsoft’s next-generation console and not the current Xbox.

It will undoubtedly come to PC though, as all Xbox Game Studios titles arrive on PC as well.

Is Senua’s Saga: Hellblade II coming to PC?

Yes, all Xbox Game Studios titles come to PC as well as console. Xbox Game Studios games are available on Windows 10 through Game Pass for PC, as well as being made available on Steam. Aaron Greenberg has also confirmed that Senua’s Saga: Hellblade II is coming to PC as well as Xbox.

Best of the best

Xbox Game Pass Ultimate

Xbox Game Pass and Xbox Live Gold in one

Xbox Game Pass gives you access to over a hundred games for one monthly fee. Xbox Game Pass Ultimate also adds Xbox Live Gold to the package so you can play online with your friends.

$45 at Amazon $45 at Best Buy

Xbox Series X

Xbox Series X: Everything we know
Best games coming to Xbox Series X
List of Xbox Series X specs
What is the Xbox Series X release date?
How much does Xbox Series X cost?
Why you can’t preorder Xbox Series X yet
Best Xbox Series X Headsets

Everything we know about Senua's Saga: Hellblade II

Chivalry 2 delayed to 2021, will include more content

It’ll be awhile before we can take to the medieval battlefields.

What you need to know

Torn Banner Studios has announced that Chivalry 2 has been delayed until 2021. The Summer 2020 beta has also been delayed.
The stated reason behind the delay is to allow more time for the developers to meet their core goals with Chivalry 2.
As a result of the delay, the final game will include more features and content.
Chivalry 2 will launch simultaneously on Xbox Series X, Xbox One, PlayStation 4, PlayStation 5, and PC.

Developer Torn Banner Studios has announced in a blog post that Chivalry 2, the upcoming sequel to the beloved medieval melee game Chivalry: Medieval Warfare, has been delayed until 2021. The stated reason behind the delay is that the developers “are shifting to utilize this additional time to better meet our core goals for Chivalry 2, as well as allowing us to incorporate several quality of life improvements and also include what was originally post-launch content, in the release.” Essentially, while it will take longer for the game to come out, it will also launch in a smoother state and will feature more content on release day. Specificially, Torn Banner Studios went on to mention that more maps and game features will be present at launch. However, it did note that horses are still going to be added after launch, as “they need a bit more time in the training stables.”

Additionally, Torn Banner Studios confirmed that the Summer 2020 public beta for the game has been delayed as well. It’s worth noting, though, that fans who want to try the game out as soon as possible can sign up for closed alpha testing. The developers didn’t give a clear indication of when we can expect Chivalry 2 in 2021, but we do know that it will launch on the Xbox Series X, Xbox One, PlayStation 4, PlayStation 5, and PC through the Epic Games Store. If you’d like to keep up to date with future development updates, check out the official Chivalry 2 Discord.

If you’re itching to play a game like Chivalry 2 right now, we highly recommend Mordhau. It, much like Chivalry: Medieval Warfare and Chivalry 2, is a large-scale medieval game with an emphasis on skill-based melee combat and sandbox elements like ballistas and catapults.

Medieval mayhem at its finest


$20 at GMG (Steam)

Have at them, boys!

While you’re waiting for Chivalry 2, don’t miss out on Mordhau. It’s got the same style of gameplay, making it an excellent alternative to play while you wait.

Chivalry 2 delayed to 2021, will include more content

Keep Your Kids Engaged at Home With 50 Educational Apps for $19.99

Starting education early can give your kids a head start in life. It’s also a great way to keep them entertained at home. The Learning Apps Bundle covers both bases, with lifetime access to 50 educational apps for just $19.99.
Parenting during lockdown is not easy. Games and TV can provide some respite, but you probably don’t want your kids playing Fortnite every hour of the day.
Learning Apps offers a great alternative. This collection of learning tools covers all ages, from toddlers to teens. Each app focuses on a different subject, and your kids pick up knowledge through fun games.
To get started, you simply sign in and choose a topic. Some of the options include grammar, comprehension, colors, animals, geography, and math.
Being designed specifically for kids, the Learning Apps are colorful and free from ads. Just as importantly, you don’t have to spend anything more to unlock features.
The apps are available to download on Android and iOS. With one subscription, you can install apps on up to four devices.
Normally priced at $100, lifetime access is now 80% off MSRP at $19.99.


The Learning Apps Bundle: Lifetime Subscription – $19.99See Deal

Prices subject to change 
Do you have your stay-at-home essentials? Here are some you may have missed.

Keep Your Kids Engaged at Home With 50 Educational Apps for .99

TCL's noise-cancelling Bluetooth headphones have dropped to $70 today only

The TCL Elite400NC Bluetooth noise-cancelling over-hear headphones have dropped to $69.99 at Best Buy. This is part of Best Buy’s deals of the day, and the price will expire by tomorrow. Amazon has also matched the price if you want to get them there instead. Either way, this is a nice low price. We did see a deal back in March dropping these headphones as low as $50, but that was the only time the price has ever gone lower than today’s deal. The headphones normally sell for around $100.

One day deal

TCL Elite400NC Bluetooth headphones

These headphones have Bluetooth, active noise-cancellation, and a 22-hour battery life. They can last up to 600 hours in standby mode. The over-ear design provides a secure fit, and the foldable design makes them portable.

$69.99 $100 $30 off

See at Best Buy

These headphones use precision-engineered 40mm audio drivers and can produce Hi-Res Audio as a result. They have great sound with active noise-cancelling technology so you can truly enjoy the music. The ANC removes low frequencies, letting you enjoy only the sounds you want to hear.

You’ll also get Bluetooth 5.0 technology, which helps you save on power and reduces interference. Because of this, the battery on these headphones lasts for up to 22 hours. They also have a quick charge function that can get you an extra four hours of playtime after just 15 minutes.

The design includes a noise isolating fit to block out ambient noise. The oval acoustic tube gives you a precision fit for long-term use. The ear cups use memory foam cushions so you can stay comfortable even after a long time. Plus the headphones can be folded up for easy storage that makes them easy to carry with you anywhere you go.

TCL's noise-cancelling Bluetooth headphones have dropped to today only