Velocity 2X from FuturLab and Sierra blends two genres: shooting and platforming. Players blast through space at high speeds, dock and sabotage enemy bases on foot, and then return to the ship for more intense space combat. There’s something you don’t see every day! The fast-paced hybrid game arrives on Xbox One and Steam next week. James Marsden, managing director at FuturLab, has kindly provided us with lots of details and fantastic concept art that reveal how Velocity 2X came to life. Read on for one of our best Xbox developer interviews yet!