Is Kinect still worth the price in 2018? Maybe, but …
Microsoft’s misunderstood audio-visual peripheral was, at one point, the fastest selling consumer electronics device of all time, believe it or not, with over 10 million units sold during the first six months after its release. Of course, that was the Xbox 360 version, which was vastly inferior to the “V2” version available on the Xbox One and Windows PCs.
Despite the superior power of Kinect V2, a combination of poor messaging, bad positioning, and lackluster software support led Kinect V2 as an Xbox accessory down the path of obscurity, right into being killed off completely.
The technology Kinect spawned lives on as part of HoloLens and Microsoft’s partnered Windows Mixed Reality headsets, and Kinect has been used in a wide array of bespoke projects in various other types of industries. Where Kinect hasn’t shined, however, is Xbox One. That’s not to say it’s useles, however. Far from it. Kinect simply wasn’t allowed to realize its full potential.
Regardless of Microsoft’s complete abandonment of the accessory, is it worth buying (probably used at this point) in 2018? Here are a few reasons you might want to (and might want to not) consider it.